| With the support of some Devilfish, Kroot flank the night away. |
Despite how dirty is may sound, I am not ashamed to say that I like to flank my Kroot into your backfield. Baring a closer juicy target or objective, I will work your rear guard with my xeno cannibals like it's nobody's business.
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| They may be bugging out, but that doesn't mean they're out of the fight. Keep shooting, you cannibal bastards. |
Here's why I prefer to flank my Kroot deep into your rear:
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| I love you Kroot. |
Thus we come to the focus of this installment of Newbs Rule(s), and why the using the backfield is imperative if one is going to get shot to hell. I have found experienced and well-intentioned players forgetting page 46, informing me that I can't shoot while falling back. "Troops who are falling back may continue to shoot, but obviously count as moving." This is nice for my Kroot, half-dead, falling back, (hopefully after inflicting some hurt), they may still be able to rapid fire 12" into nearby enemy units. They will have a long ways to go to get back to their table edge if they flanked into the back field, giving them some extra distance to fall back (average of 7" per turn), buying them some time for regrouping if they can. Even if they're below the required regrouping level, the lesson remains: Just because a unit has fallen back doesn't mean it is entirely out of the fight. Keep shooting.

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